Small QoL update (A7)
Kung Fu Shadow Fist » Devlog
Small update this weekend
- Swapped the "X" crosshair (for invalid targets) to a small dot
- Swapped the "O" crosshair (for valid targets) with a higher, thicker ring.
- Turned down the music a tad
- Added text on how to use the Calibration machine.
- Fixed colliders on player fists (the right hand was WAY off)
- Fixed spectators stats to use the full width of the screen
- Reworked the Tutorial's scripting system to avoid sequence breaking.
Files
kung-fu-shadow-fist-vive-alpha.zip 917 MB
Version 8 Jan 20, 2018
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Kung Fu Shadow Fist
VR Takes on the Old School Brawler
Status | In development |
Publisher | |
Author | Digital Precept ® |
Genre | Action |
Tags | Arcade, Beat 'em up, Virtual Reality (VR) |
More posts
- Medium sized update! (More coming soon.....)Jun 14, 2018
- Official Feedback formMay 29, 2018
- AI FixesFeb 19, 2018
- Oculus Rift native support!Feb 05, 2018
- Big Update!Jan 16, 2018
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